Hi everyone,
I discovered a way to accurately depict minerals with POV-Ray. I found a
demo version of a program called KrystalShaper
(http://www.jcrystal.com/products/krystalshaper/) which allows one to
view various crystal morphologies for different minerals. The demo
version does not allow you to save or export, but you can view the
Miller indices (http://en.wikipedia.org/wiki/Miller_index) of a
crystal's faces, and determine the angle between them.
Using the angles acquired from the program, I made an intersection of
planes to create the crystal. It would not be too difficult to randomize
the result to make unique, natural-looking specimens.
The render itself is nothing amazing, but the possibilities represented
by it are exciting!
Questions and comments, welcome as always!
Sam
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